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Deviant for 2 Years
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Newest Deviations

Crystaline set by Pifilx Crystaline set :iconpifilx:Pifilx 2 0 Biowaste set by Pifilx Biowaste set :iconpifilx:Pifilx 1 0 Cradles King set by Pifilx Cradles King set :iconpifilx:Pifilx 1 0 Dragoon knight by Pifilx Dragoon knight :iconpifilx:Pifilx 4 5 Snake warrior by Pifilx Snake warrior :iconpifilx:Pifilx 1 0 Clockwork set, SpiralKnight fanmade set by Pifilx Clockwork set, SpiralKnight fanmade set :iconpifilx:Pifilx 4 0 Spiral Knights- 6 years anniversary Fan Art. by Pifilx Spiral Knights- 6 years anniversary Fan Art. :iconpifilx:Pifilx 0 0

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ki me ra by extyrannomon ki me ra :iconextyrannomon:extyrannomon 413 16 The Legend Of Astrid by Luce-in-the-sky The Legend Of Astrid :iconluce-in-the-sky:Luce-in-the-sky 1,806 147 What's in the box? by RakkuGuy What's in the box? :iconrakkuguy:RakkuGuy 3,561 533 Birthday - Darthkitten by Dragonith Birthday - Darthkitten :icondragonith:Dragonith 243 23 Veephone by weremagnus Veephone :iconweremagnus:weremagnus 239 8 Creepy Crawly Adoptables by Darksilvania Creepy Crawly Adoptables :icondarksilvania:Darksilvania 613 86 Glow Wasp by EnemyDesign Glow Wasp :iconenemydesign:EnemyDesign 96 3 Splicers Metamorph Spider form by ChuckWalton Splicers Metamorph Spider form :iconchuckwalton:ChuckWalton 483 19 Bleach Wolf Character Commish by WildSpiritWolf Bleach Wolf Character Commish :iconwildspiritwolf:WildSpiritWolf 11,818 1,773 Drop Em by yassui Drop Em :iconyassui:yassui 1,294 58 Charli at the Motel by RickGriffin Charli at the Motel :iconrickgriffin:RickGriffin 1,438 125 How do I scribble - Expressions (EXAMPLES) by ScribbleNetty How do I scribble - Expressions (EXAMPLES) :iconscribblenetty:ScribbleNetty 4,203 95 Stellar Colored by TysonTan Stellar Colored :icontysontan:TysonTan 3,565 101 This Place Will Grow by squeedgemonster This Place Will Grow :iconsqueedgemonster:squeedgemonster 1,282 95 Artist's Life by Zombiesmile Artist's Life :iconzombiesmile:Zombiesmile 15,408 1,005 PI - Kimau by Daffupanda PI - Kimau :icondaffupanda:Daffupanda 52 20

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Activity


Crystaline set
Sorry guys and galls for being such long time gone. You know, life can be a problem of an artist, so back to bizniss. This set is based on the in game series of bombs, which are partially (after upgrading fully) covered by crystals, so i had an idea. Why not make an entire set with this concept ? And so i ran with it, here you see the fruits of my work:

Crystalis helmet: 
Item description: This basic helmet is now covered with elemental crystals, which protect the wearer and blink near light like a mirror.
This helmet will protect the wearer from normal/elemental damage, with alternative paths too against piercing or shadow damage. 
Status effects: none (shadow path: curse, piercing: stun) 
Special effects: none

Crystalis suit: 
Item description: This armor got corroded by Valestone crystals, and now is it a better armor against elemental damage, but too for lightshow parties.
This armor will protect the wearer from normal/elemental damage, with alt paths too against piercing or Shadow damage.
Status effects: none (shadow path: curse, piercing: stun)
Special effects: none 

Gemblade: 
Item description: Well, who know that this could happend ? When you let a brandish sword lying around near a valestone deposit ? This blade is now filled with elemental energy and useful for annoying near people with reflecting light.
This blade does normal/elemental damage and after upgrading it on different alchemy paths, it does shadow or piercing damage.
Normal attacks:
1. click: A swipe to the left.
2. clikc: A stronger swipe to the right.
Last click: The player smashes the blade to the ground and a small trail of crystals appear before the player, damaging all enemies in line.
Charge attack: 
The player rams the sword to the ground and several crystals pop out the ground around him, in a circle. This circle will damage enemies, but not fellow players. 
Status effects: None (shadow and piercing: none) 
Special effects: none

Mineral Shredder: 
Item description: What happends if you fill an Alchemer with grinded mineral gravel ? This abomination of a weapon comes out of it. This weapon instead of firing bullets, sprays the enemies with energy a barrage of infused shards, which neatly spark in light.
This gun does pure elemental damage, after alt paths. Too shadow or piercing damage.
Normal shot: This weapon shoots in a cone shaped area, thousand mininiatur shards. (techically, this is a shotgun)
Charged shot: It shoots a giant ball of loaded shards, which explodes in a "explosion" filled with thousand mini shards.
Status effects none (shadow and piercing: none)

Corroded shield:
Item description: The knight who had a "great" idea to put a vale stone shard on a shield, needs to get a medal for geniusness. This shield is now sturdier and neat for a multi usable mirror, if you like the color green on your face. 
This shields protects against elemental/normal damage, after alt alchemy paths too against shadow or piercing damage.
Status effects: None, shadow protects against curse and piercing against stun.
Special effects: This shield creates a small crystal barrier around you, set on position. Instead of shield bashing. Fellow players can walk trought the barrier, but enemies not. 

Thanks for reading my wall of text and not minding to write down a comment ? Would apreciate me. 

Spiral Knights © By Gray Havens © 2017, please dont asociate my art with this company, its just a small side project of mine.
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Biowaste set
Well, i made a new set of equipment. This is the "biowaste" set, which could be used for some radioactive or toxic places, and the weps for some "shady" missions. This would be a alternative path for a normal elemental armor, so why not add the the mask and poncho ? I dont know why i choose it so. Well, lets go to the info:

Biowastelander suit/mask: 
This armor protects against elemental/normal damage, but after an other altnative path, it protects against dark/normal. 
Status effects: it protects against stun and poison (but weak against curse), when you choose the other path, it protects against curse and poison (but weak to fire)
Special effects: none

Antidote shield: 
This shield protects against elemental/normal damage, when you choose the other path, it will protect against dark/normal.
Status effects: it protects against stun and poison (but weak against curse), when you choose the other path, then it protects against curse and poison (but weak to fire)
Special effects: instead of a shield bash, this shield creates a small mist of healing fog, this mist will damage the enemies too, but not very.
 
Contaminated Blade:
This sword does elemental/normal damage, but after the other alchemy path, it does dark/normal damage. 
Normal attacks: (the attacks are almost the smae in both versions)
1. click: a weak swing to the right, after the swing is a small is visible, which not damages the enemies.
2. click: a stronger swing to the left, after this swing is a stronger mist visible which now damages the enemies
last click: th player swings the sword from to down, and a slim cone shaped mist appears, which damages the enemies
Charge attack:
The player swings around the sword forward of him and a giant cone of mist appears and heavily damages the enemies.
Status effects: it can poison the enemies ( but only the charge attack)
Special effects: none

Plauge spreader:
This gun does pure elemental damage, but after the alternative path, it becomes pure dark damage.
Normal shot: it shoots in a shotgun like style, but a mist or cloud, which evaporates after some seconds.
Charged shot: It becomes a poison flamethrower, and you can walk in this flamethrower mode, but slower, more like a snail. 
Status effects: it can poison enemies (but only charge)
Special effects: none

Virus bomb:
This bomb does pure elemental damage, but after the alt path, it becomes pure dark damage.
Charge: The bomb starts to sqeek like a leaking gas pipe, after it stops it spins and leaks poison gas from the small pipes on the bomb. 
Status effects: It can poison enemies 
Special effects: none 

Well, thanks for reading this wall of thanks, and dont minding to write a comment here ? I would apreaciate it. 

Spiral Knights © By Gray Havens © 2017, please dont asociate my art with this company, its just a small side project of mine.
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Cradles King set
Hi guys, i am back from a small hiatus, this is my new set, based on the idea of "what would the kings armor look ?" and ran with it, the set looks slightly Kingdom Hearts inspired, but its still Spiral Knights true. Lets go to the info:

Cradles King armor/crown helmet:
This armor shields against pure normal damage, but can be changed to dark/normal with a different alchemy path (its the ingame term for upgrading/crafting)
Status effects: protection against stun/sleep (but weak to curse), after the different path, it will be fire/curse (but weak to stun) 
Special effects: This armor grats extra damage to all "unknown" enemies (this is a "special" enemy type which has different types of damage weakness and strenghts )

Kings Defence:
This shield only protects against normal damage, but can become dark/normal after a different alchemy path. 
Status effects: protects against stun/sleep (but weak to curse), but after the different path, it become fire/curse (but weak to stun)
Special effects: Itstead of a shield bash, this shield makes a defence line in a half hexagon way, and it holds for 20 secs or gets destroyed by enemy attacks, the user can move, but not the barrier. Other players can shoot/attack out of it. 

Kings Blade: 
This sword does pure normal damage, but it can become dark after a different alchemy path. 
Normal attacks:
1. click: A swing to the right (these attacks are slithly slower than the other swords, but sligthly faster than the heavy swords, and the attacks are the same in both paths)
2. click: A heavier swing to the left.
Last click: A strong swipe from up to down which makes a brand on the ground, but just makes a small schockwave. 
Charged attack:
After it was charged, around the player is a hard visible aura, which after letting the attack to start the aura goes into the sword and it creates a schockwave, which ends in a crown like frame. After the attack is done, there is a visible brand of a crown visible on the ground (in the alternative path, its just a crumbled ground visible)
Status effects: none (after the alt path, a chance to freeze your enemy, but only with the charge attack)
Special effects: extra damage to "unknown" enemies

Kings justices: 
This gun does pure normal damage, but it can become dark after a different alchemy path.
Normal shots: The bullets look like small spikes, which stick to the enemy, and when there are enought of them on a enemy, they explode in a white explosion. 
Charge shots: The gun shots a load of the "spikes" in a crow like way, and explode on inpact with an enemy and it explode the same way as the normal shots. 
Status effects: none (after the alt path, it can freeze a enemy, but only the loaded explosion or charged shot)
Special effects: This weapon does more damage to "unknown" enemies

Kings Power: 
This bomb does pure normal damage, but it can become dark after a different alchemy path.
Charge: The bomb ticks in a piano style (like from deep tones, to high) and in the explosion is a crown like frame visible, which does extra damage.
Status effect: none (after the alt path, it can freeze enemies)
Special effect: extra damage to "uknown" enemies
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Dragoon knight
This set is a bit inspired by an enemy from Kingdom Hearts 2, more accurate, the Dragoons. Its a bit weird colored, but still nice. 
Lets go to the meaty part.

Twilight Dragoon helmet/suit
Protects against normal/elemental damage, after upgrades it could be dark/elemental (a different path from the normal one)
Status effects: Protects against stun and curse (after the different upgrade path, only curse)
Side effects: increased attack speed

Dragon Heart
Protects against normal/elemental damage, after upgrades it could be dark/elemental (a different path from the normal one)
Status effects: Protects against stune and curse (after the different upgrade path, only curse)
Side effects: decreased charge time

Wyvern claw
This weapon does normal/elemental damage, after the upgrades it could be only dark (a diferrent path from the original one)
Status effects: none
Side effects: increased damage against undeads
Normal attacks: 1. click: a swipe to right of the char
2. click: a heavy thrust forward
Last click: a strong swipe to the right and a pink/gray line appears at the end of the blade.
Charge attack: A fast thrust forwand and at the end a 180° swipe to the right. During the animation a dragon wing appears.
 
Dragon fly
This weapon does elemental damage, after the upgrade it could become a pure dark one (a different path from the original one)
Status effects: none
Side effects: increased damage against undeads
Normal shots: shots spike like projectiles, which are stuck on walls. These ones still damage enemies, but with less damage.
Charge shots: it shots 5 "spikes"in a half circle way. 

Dragon egg
This bomb does elemental damage, after the upgrade it could become a pure drak one (a diffrerent path from the original one)
Status effects: none
Side effects: increased damage against undeads
Charge explosion: the bomb makes egg cracking sounds, and in the explosion is visible a small dragon coming out the explosion. The bomb shoots out Dragon fly projectiles.

I hope you like my ideas and comment too.

Spiral Knights 
© By Gray Havens © 2017, please dont asociate my art with this company, its just a small side project of mine.
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Snake warrior
This is a new fan made Equipment set. This set is based on snakes and a bit of arabs, mostly the armor.

Kobra successor helmet/armor:
This armor protects against normal/piercing damage, after upgrading it could be elemental/piercing (different paths from the normal and elementar one)
Status effects: protection against poison/stun, but weak against ice 
(after the different path protection against poison/fire)
Side effect: increased movement speed

Medusa shield: 
This shield protects against normal/piercing damage, after upgradings it could be elemental/piercing (different paths)
Status effects: protection against poison/stun, but weak against ice 
(after the different path protection against poison/fire)
Side effect: none

Snake bite:
This weapon does piercing damage, after upgrading, it can become elemetal or piercing (two different paths)
Normal attacks: 1. click: normal swipe attack
2. click: normal swipe into the opposite side
Last click: A large sipe with a snake teeth visible in the animation
Charge attack: A giant 180° degree swipe, and in the effects of the blade are snake skin patterns visible
Status effects: Poisoning your enemy
Side effect: increased damage against beasts

Viper spit:
This weapon does piercing damge, after upgrading, it can become elemental or piercing (two different paths)
Normal shot: Shoots a tooth like projectile
Charge shot: Shoots a snake like projetile which will poison your enemy.
Status effects: Poisoning your enemy
Side effect: increased damage against beasts

Serpent bomb:
This weapon does piercing damage, after upgrading, it can become elemental or piercing (two different paths)
Charge explosion: It makes a snake like sound after it was set, in the explosion are snake teeth visible. 
Status effects: Poisoning your enemy
Side effect: increased damga against beasts

I hope you liked my ideas and left a comment.


Spiral Knights 
© By Gray Havens © 2017, please dont asociate my art with this company, its just a small side project of mine.
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Comments


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:icontimelordjikan:
TimeLordJikan Featured By Owner Apr 12, 2017  Hobbyist Digital Artist
Thanks for the watchuuuuu
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:iconkurigaru:
Kurigaru Featured By Owner Nov 1, 2016  Hobbyist Traditional Artist
Hey there, thanks for the watch! It's appreciated :D
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:iconadanel:
Adanel Featured By Owner Jul 27, 2016
Thank you for the watch!!!!^^
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:icongomis:
Gomis Featured By Owner Nov 30, 2015  Professional Traditional Artist
Thanks for the watch..! .o/
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:iconladybeelze:
LadyBeelze Featured By Owner Nov 28, 2015  Hobbyist Digital Artist
thanks for the watch
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